The armor hit points stayed the same until Grand Theft Auto: San Andreas, where the armor is now a bar instead of hit points. In all of its appearances, armor now offers nearly the same amount of hit points as the player's full health, doubling the player's resistance to damage. Armor is most commonly found spawned in specific locations or crates, and, in the case of GTA 2, can also be acquired by crushing specific cars.īody armor continued to be featured between Grand Theft Auto III and Grand Theft Auto: Vice City Stories, undergoing several more changes. In early top-down GTA games, armor in both Grand Theft Auto (as well as Grand Theft Auto: London mission packs) and Grand Theft Auto 2 serves its intended purpose, adding 10 more hit points to the player's existing health, but provides no protection to the player when they fall from great heights, are run over by vehicles, or are beaten up by the police and arrested.
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